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You know, your style reminds me of a game called FNAI Ah Revived, and well, while browsing through my files, look what I found.

Anyway, I hope to play your game and I hope you don't cancel it like this gem I have, hehe. Anyway, I wish you luck.

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Please… Stop compare us with FNIA After Hours and Wollu… I’m so tired in my tries to proof that we are NOT representation of Wollu’s game. we are WE!

And honestly, i alredy don’t know what to do for people to see, that this project has MUCH MORE potential, OWN face, not worse than others and deserves attention, that FNIA RX or Lovedoll Toy Factory have

Ehhhhhh… Sorry, that could be a little emotional. I just wanna have some serious talk for our fanbase and for people, who watching for or know us. I will tell some stuff that happened and what we and me, in particular, feel about whole situation with our Magnum Opus. Thanks for the luck, it surely won’t be extra

Hi, I wanted to apologize for my previous comment. It wasn’t my intention to compare your project or make it seem like it doesn’t have its own identity. I understand you’ve put a lot of effort into this, and it clearly means a lot to you.

I’m sorry if it came across as an unfair comparison or if it downplayed your work. I truly respect what you’re creating and the potential your game has. Thank you for continuing the project and sharing it with us.

Wishing you the best and lots of success with your game.

Don’t worry, i just have a serious problems in real and internet lifes, so, really sorry, my message was too emotional.

Well, and as i said a before, i will do a little “let’s talk” post. I will say about plans, how it’s going and little vent about my thoughts and other stuff in the end

Sorry, please, again for too emotional answer. These topics just triggering me

Thank you for explaining, I understand. You don’t have to apologize — I can see this project means a lot to you.

I’m really sorry if my comment added more stress. I genuinely support your game and I’ll be looking forward to your “let’s talk” post. Take your time, and I hope things get better for you both in real life and online.

Wishing you the best.

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I'm not gonna be one of the many blind glazers here and just tell you straight up that i feel like you're getting a bit of an ego here just because you have a slightly popular fnia game page to show-off to people, Even implying that your project is better and 'much more worthy of support' then RX or LDTF when those have fully functional, playable tech demos with fully animated scenes and surprisingly good content; while you have yet to show us a single line of code being written, any gameplay footage; or any proof that this game is actually being developed in over a year. So far this gamepage is just an extremely glorified fetish art museum.

This is an issue that i see plagued in ALOT of upcoming fnia games. they put ALL their skill-points into art and nothing else. they don't bother to learn the neccessary components that'll give the art life and make it work in-game like coding until it's far too late, or the people that they ask to be coder don't put up with their stupidly large scope.

If you want to get your first demo out within THIS YEAR then i recommend you accommodate some realistic measures. Reduce your scope. know your limits and when to expand. Don't just wing it and hastily create a gamepage that'll stay rotting for 5 years. Please prepare.

Well, we understood from the beginning that such huge game will be not impossible to create fully at once, so, we already divided the development into several parts. Even when the entire storyline of the game will be already done, there will still be enough content for updates. We are currently working on the first one, for a maximum of two nights. No more.

Well, indie projects, even such fangame projects, can take a ton of time. Silksong is an example of such an indie project. I do not exclude that our game will also have to be developed for quite a long time. But as I said, we really want to please the fans of FNIA and other players.

As i said before, our real life sucks and doesn’t let us work free on our game, so, that’s why we don’t give any promises about dates of release or demo versions :p

Thanks again for such criticue. It’s really nice to see such people here, maybe that means that you really worried about the fate of our creation ^w^

Heh, pretty interesting criticue. Nice to see such people here OwO

Well, i think i need to warn, that i don’t say that RX or LDTF not deserve the attention or something like that, no, i wait for them too.

Just it’s hard sometimes to see, that our efforts can not be rated. About ego and envy… Well, i really feel envy sometimes to RX and LDTF, but all that envy i trying to invest not in angry comments to other authors, but in developing your own skills. Ego… Well, every people have such thing, fotunately or unfortunately. I know what we have in game, and believe me, we wanna surprize ya all :3

Main problem we have for now that we in team have not enough free time, because we have some problems irl. I have a graduate work in university and part-time job, other my collegues have just hard job and they are working on their projects too, third have problems with lessons in university and so on. We all have our real life, that makes us work more slow, than we would like to work. Plus i got hidden ban in Twitter/X, so, even our little fanbase may not see some our posts, and that makes me feel really sad qwq

It’s pretty hard to find talented people in FNIA fandom, especially that can make 3d very good or voice actors.

I agree with your words, and, believe me, our team would like to work more on our Magnum Opus, but there are problems that appear and occur through no fault of our own TwT