didn’t age well did it 😭😭 so glad we’re out of the old lovedoll development hell phase
Swacker441
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Again, incredibly invasive tool for those who don’t want their code to be looked through or modified in any sort of way, So I’ll await creator input on this one. I am personally always one for open-source but for something currently being funded through subscribestar these tools can be used in all sorts of sketchy ways till then
May or may not gatekeep it since it’s potentially invasive, but it’s a tool you can find online related to clickteam decoding that can MODIFY alterable/counter values at your will.
Be wary that it is kind of hard to use if you don’t know what your doing with the shitty spaghetti code of this game (prone to crashes, overflows, etc)
@slashdude Anyway you make compelling arguments, but even like the copypasta said: it is a VERY slippery slope to try policing what fictional characters other people goon to with how easily they can be modified, aged up and changed due to their unequivocal nature, lots of false positives will be produced if this ruleset was ever executed on a macro scale. I don’t fuck with ninjamuffin99 in the slightest, but I don’t think it’s worth it to try out the internet vigilante lifestyle unless your some popular content creator so your voice can be heard, mainly because it’s a big undertaking doing this without any audience even if you think you’ll be doing something special
teddibear is an Easter egg character who’s meant to be the golden Freddy/fredbear equivalent of Teddi in Lovedoll toy factory, there is concept art of her from years back and she is in the games files, should clear up any concerns.
Aside from that I agree with nearly everything you said, the camera hitbox is much smaller then it should be (on purpose since the engine it’s using can DEFINITELY make it bigger) and the characters have far more wriggle-room except for catti & hoppi, who have been superbuffed. I do like how fast the gameplay can feel with the new aggression system making you juggle between characters while never feeling too cramped in leeway but I feel like it’ll be a mechanical roadblock/balancing nightmare trying to implement it onto every other character.
Everything is still in beta and we only have like half the cast functionally complete, so I hope the full release or even just a future patch irons out all these minor details
aside from that hiccup it is a pretty magnificent update. I like how more fast-paced the gameplay is with the inclusion of the revamped aggression mechanics taken straight from the legacy builds. It's far from perfect and ambitious but it is refreshing to make every character have their own unique traits to watch out for. one of those QoL updates that are needed out of necessity (also enjoy this upcoming jerri placeholder sprite)
Remember, it is much harder to invent something than it is to criticize it. Keep this in mind for heavily-indie projects.
Also acting like this isn’t one of the more unique nsfw fnaf fangames when a lot of them are just glorified fnia 1 clones with little changes is very much taking this game for granted
you mean the devlog on the front of the page at all times, not to mention this same question is spammed on the comments when it’s repeatedly denied? It’s a very easy fix to blacklist as an actual reminder for those with a lack of reading literacy, which is most commonly seen in children. nothing strange about my assumption unless you live under a rock as it is simply the reality of modern-day internet being festered by ipaddles, who usually have cheap portable dopamine devices rather than being trusted with expensive electrical equipment that requires care to maintain. There are also a ton of indicators of people using their virtual machine for the first time or simply not having one at all with how many people think this is a virus. If I was a dev I’d rather not have those bumbling players at all
...No offense on this further comment, but I personally wouldn't let goypatreon make me nearly quit my passion If i was doing my hobby for years till now. You gotta keep going strong through the lows and highs.
Perhaps there's something more you're leaving out for privacy reasons? If so then we all understand. please don't be afraid to be transparent with your audience.
This remake is very cool as a concept but something about this game finalized just feels..unpolished. i cant quite put my finger on it.
here are some issues that could be fixed and stuff to add:
there are no customizability settings to disable/enable V-SYNC, FULLSCREEN (which this game FORCES upon you for some reason when it is toggleable in clickteam) ANTI-ALIASING and so on so forth. I argue that these options, especially fullscreen are a necessity in a game like this
secondly for a game based off of fnaf 1 there are a DISTINCT lack of ambience/real sound cues. its almost jarring when you notice the silence, it makes the gameplay feel hollow and empty as shit
i would recommend adding sound cues for Freddy and some actual ambience constantly running in the background so it could feel less empty (FNIA AH has plenty of ambience soundtracks which nobody knows about you could prob just use those seamlessly)
again like i said this game feels surprisingly unpolished and could use some more work thematically


i have too much power


also why TF does custom night look like this for me?? is the version i downloaded outdated or smth
SEX UPDATE, NOOOOWWWWW!!!!!