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Swacker441

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A member registered Apr 22, 2025 · View creator page →

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If you want a hotfix that actually preloads the sounds, place a new line of code with the block under the ‘never’ command, and manually put in every “sfx_teddi” that similarly ends with an integer past 0. This will preload those specific sounds while never having them randomly play or literally just get removed from the clickteam interface when you run it in the editor. Now when a trigger for a ‘random’ sound effect is suppose to generate, you could do the condition “sfx_teddi_moveLaugh” + RRandom(1, 10) for when a sound plays and it should work and simplify everything 

he tried to censor it and everything too but YouTube was just hating 😞

https://youtu.be/Gvy2ERRjto0?si=2vFGeJ2dmA0KQImI

togetherrrr.. we make; the guard-fuckers

we see the username bro

there is no trojan sitting there you paranoid ass motherfucker i have worked in the very engine this game is created in and I can confirm It CANNOT produce admin-breaching malware. Clickteam fusion’s outdated compiling method of forcing everything into a compressed exe alongside its habit of checking your mouse position since it is a point & click engine by heart triggers many anti-virus flags and false positives. Do you think a malware scam would have dozens of people backing it up with actual money and shit to their name? Because if it WAS a virus; it would’ve been damn well busted by now

it literally cannot be fixed lol, just about any line of code that is related to a point and click action will be detected as a virus because it’ll give fusion the OK to constantly check for parameters like your mouse position, if it’s being clicked & where it’s being clicked at, triggering multiple auto-security measures in any anti-virus

It is a 2D engine issue from what limited knowledge I know regarding anything outside clickteam (gamemaker and some others have the same problem i think?)

just blacklist the word virus so these retards don’t subconsciously keep admitting it’s their first time on a computer machine

this is the best comment that I’ve ever read on this site and game page. Accepting that strength limit adrenaline thing as my headcanon now

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thanks for being like the only other person to criticize this game, same shit all happened to me.

I assume you’re going off the old 0.1.0 demo as this comment is old and yeah the old code is absolute unoptimized dogshit Though as a former clickteam coder I’d like to correct you on one thing; the ai system is the exact same as the original fnaf 1 ai system, it being able to go up to 21 ai only means that the chance to move is 100% at 21 ai instead of 100% at 20 ai, there’s nothing different that complicates anything besides the cap and even lower chance to move at lower ai’s. it’s just the exact same system with a different visual maximum number, a coat of paint if you will. There IS a system and way to make an ai system that fluctuates beyond 20 but it isn’t used in this game nor is it not easily breakable.

Also the term of you might be thinking of is ‘scope creep’ when you say they’re biting off more then you can chew and I personally think your absolutely right. It Infact inspired my first rant/comment on this game-page (which was a lot more..pessimistic before I edited it lol)

okay now bye

Modifiers please don’t add an uncap ai for Hoppi when they come out 🙏

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BRO THATS WHAT IM SAYING😭

THEY NOT ON THE TEAM 

is this dude even a dev or just a dedicated volunteer for a Gooner game? why is thy patrolling the goon streets before their account gets deleted?

Biggiefrank ditched us niche itch.io lurkers for the mainstream gaejolt…I’m crying and shaking rn

None of these games share any admin-breaching malware of any kind, it is just a false-positive made within the engine (and frankly I don’t think they can with the simple ass engine they’re using)

This is a consumer issue/confusion I see plagued with every Fnia clone. It is very common unless you have a clear and concise enough description to state to users that games like these aren’t a virus (which you don’t)

-Clueless consumer who doesn’t know Clickteam Android exporters cost over >150$

he made 3 videos on the game within an hour btw Mongolian levels of gooning

half a year later and I still know this will be peak (and I’m commenting on the niche itch io page instead of mid gamebolt🔥)

good stuff mate. Never see any of his content on itch.io (because it isn’t needed tbh)

teddie's arena 2??

peak

unironically the ONLY good gooner rpg game there is available ❤️

[seriously all the others are just used for weird fetishes and are just cutscene simulators]

I already KNOW ts finna be peak

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I don’t want to be mean but looking at all the states of development this game has gone through it’s very bordering on dev hell tbh. switching engines mid-development is NEVER a good sign in game development experience and the scope is probably too big to fit on clickteam in the first place seeing all the planned features and what-not, not even mentioning the plethora of other things that are probably slowing this project down…

I wish to be unrealistic to think this comes out too but a lot of decisions here seem stemmed from inexperience and brute-forcing a game to come out. I DO hope my opinions aren’t true about this game being halted to a crawl in dev hell since it is a very fresh nsfw take on the fnaf genre, but that’s rlly just what it seems like :(

I really hope custom night comes soon, Freddy and springbonnie’s difficulty ingame feels flimsy even up to night 6 and I wish they got bigger and aggressive roles

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this game is very cool i just wish it was a little/lot more linear
there are so many bosses and extra stuff i missed and i still can't find them usually because the outdated ahh rpgmaker freezes the game after a couple of hours of grinding