Well, we understood from the beginning that such huge game will be not impossible to create fully at once, so, we already divided the development into several parts. Even when the entire storyline of the game will be already done, there will still be enough content for updates. We are currently working on the first one, for a maximum of two nights. No more.
Well, indie projects, even such fangame projects, can take a ton of time. Silksong is an example of such an indie project. I do not exclude that our game will also have to be developed for quite a long time. But as I said, we really want to please the fans of FNIA and other players.
As i said before, our real life sucks and doesn’t let us work free on our game, so, that’s why we don’t give any promises about dates of release or demo versions :p
Thanks again for such criticue. It’s really nice to see such people here, maybe that means that you really worried about the fate of our creation ^w^