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Baelwald Forest's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #43 | 3.667 | 3.667 |
| Innovation | #80 | 3.000 | 3.000 |
| Polish | #82 | 3.000 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike?
Yes
Turn-based
Yes
Meta-Progression
No
Roguelike Elements
Game meets all requirements of the Berlin interpretation.
Screenshots
Yes
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Comments
I got to Bael and used my pistol on him and caused NaN damage, which then turnedhim into having NaN HP and being impossible to kill. A bug or a representation of his dark magic? Impossible to say...
Neat game, love the theming.
Thanks! There should be a message about you having to go to the next level in the forests to destroy the Totems, you then return back to the boss level to finish him off now that the totems are destroyed. I thought the message appeared when you entered his level but I'll play it a few times to see if it's a bug.
Pretty neat, I’m only passingly familiar with the original Rogue but this looks very similar. Definitely had to dock a few points for my first shot with the pistol causing NaN damage, making the approaching Orc invincible on NaN HP.
Thanks for playing! There should be a message about you having to go to the next level in the forests to destroy the Totems, you then return back to the boss level to finish him off now that the totems are destroyed. I thought the message appeared when you entered his level but I'll play it a few times to see if it's a bug.