Nice atmosphere, and I like the idea of "lightning in a bottle". That being said, the gameplay didn't really click with me. There were never enough visual cues to get it reliably, so I kinda just had to get the vibe, and there wasn't any intuitive connection between objects and time.
Viewing post in A Watt In the Park jam comments
Thanks for playing! I appreciate the feedback. There is a "How to Play" button on the menu screen that kind of alludes to what triggers the lightning, and I felt that outright saying the exact things would be a bit too easy, but I have seen a lot of comments on this so I think it is fair to have something a little more clearer.