The wallkick was extremely nitpicky, i constantly fell because i pressed jump before movement or because i pressed movement before the jump, having a timing of “EXACTLY AT THE SAME TIME” made it harder than it needed to be, i think it would have been better if pressing jump while touching the wall made you walljump in the other direction.
I have nothing to say about the music… Since there is none.
Overall everything else was pretty good, the boss was a little weird but nothing to complain about.