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(+1)

The wallkick was extremely nitpicky, i constantly fell because i pressed jump before movement or because i pressed movement before the jump, having a timing of “EXACTLY AT THE SAME TIME” made it harder than it needed to be, i think it would have been better if pressing jump while touching the wall made you walljump in the other direction.

I have nothing to say about the music… Since there is none. 

 Overall everything else was pretty good, the boss was a little weird but nothing to complain about.

I didn’t make it clear in the tooltip, but it’s not actually required to press both simultaneously, however you can only press the direction first, you can’t press jump early. In hindsight, I should’ve made it more clear that you can do this in the description text.

Then it's bugged? because it only works if i do it that way.