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Oh goody!!! 

That does look promising and interesting!!

Computing Power,Cyber-defense, Surface Defense: AI-cores, Argus-Units and Shield-Generators.... ok ^^,  Orbital/Ground defense: Primairy Weapons and... Bot-crates? Backed up by a strong Infiltrator-botshell?(Abyssal Queen?)... nvm, you're showing an early concept design, which will be worked out in detail, before release... Again looks promising!!
(when will 2.50 hit? hahaha!... just kidding, take your time! you've yet to dissapoint us, and patience towards a next update, has always been well-rewarded!!)


Regarding that special Abyssal Queen-Botshell(1.67B value.. 2.39B sale-record for me, so far!)... is thát one somehow connected to...this or... anything in the near future btw?, just curious.


No worried on a personal note... i've replayed the game, several times now... i got over a dozen of those expensive Abyssal Botshells in stock...( i know.. i over-did it haha... but i recall you mentioning 'to keep one in stock for future updates, as they would receive some purpose too at a point?)..


But... to suggest a bit more, regarding any 'propable' System-expansions:


T'riss: Being the most solid and reliable officer on the ship, visiting hér homesystem, to report to hér peers, giving of a spléndid report... etc etc...Could lead to a few quests in thát specific system... some 'lewdity' as a reward? hehe

Nimhe: Idk, the story of 'her getting a bit out of favor with her peole for going beyond stuff that they usually do: Nimhe doesnt really care about rules, but about what is possible.... get the player to do some stuff to get her back in favor with her people again'?

Vee/Swarm Nexus: Still a mysterious chapter.... i think to properly indtriduce this as a chapter/update, some more pre-events should be occuring? A Swarm-revolt: the current leaders being overthrown, due to the player 'making sport of Swarm-elite forces under the Leader's authority': the player is embarrassing them so much, the swarm start to realise: their leaders arent that good, at all? ..Vee could play a role in that too perhaps?

Regal-system/Seraphine: After all the trouble, hardship, adventures etc the player went through with princess Seraphine, visiting the Regal Empire, and gaining an audience with her father, the Emperor himself, Seraphine actually stcking her neck out for the Player, how he kept her safe, treated her with great respect(ahem...) and Seraphine simply CHOOSING herself to STAY on the Bumbling Bee, alongside the crew and player, keeping her role as the ship's 'Logistical Expert' or some(her chambermaid could fill a role in that extent too perhaps?)


Every System that is 'listed' above, couldalso have its own Pirate-saga, Bot-colelctive, and sidequests over time, adding.... FOUR more Systems to the Map?... haha, ok this might sound a bit overkill too.. but...


as i said: i see still so much potential in this game's story, and hope to see many more Updates!


Ps... there's also that 'closed down-Bot shop' in Iltari Station, remember? haha!


Anyway.. 2.40 will keep me busy again for a while, and the 2.50 'preview'... well, that  is something i'll look forward too!


King regards,


Tera'

Well, thats enough ideas for 3 lifetimes :)

Tbh. I want to wrap SJX up as I want to move on to another game engine and I do not hjave the output to do both in parallel. 

So I'll try to add in as much as I can into the next two version and 2.60 will be likely the foreseeable end of SJX