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(+2)

Hi! I think it’s very unlikely we’ll ever fully include pilot mechanics in the combat layer in LT. I know the Titanfall fantasy is strong, but Lancer as-written does not support it well (ie running it RAW with a computerized OPFOR would not be a good experience) & running it at the table requires a lot of human judgement calls and flexibility from the GM, which is why we decided to not take a swing at it.

As seen in the tutorial, there’s basic support for scripted interactions with pilots which map/mod makers can utilize on a case-by-case basis, but that’s the creator taking the player experience into their own hands.

Oki, I thought that would be the response and it makes a lot of sense, better to prioritise what you know will work. I still just wanted to drop my sentiment in regardless. I trust whatever you choose to do to be in the best interest of the game and how it will eventually shape up, best of luck :)