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It's a very nice concept.

The art and audio are both really good.

But the are some possible improvements for the gameplay.
I was following your development progress on Discord and then I tried the game, and seen only 1 attack type, 1 enemy type and I thought "What Happened 😅". Then I seen the screenshots and GIFs of the gameplay and I seen other capacities and enemies.
In my opinion, unlocking is too slow (it took me more than 6 minutes to unlock bow, and then I was struggling charging it). Unfortunately, I wasn't able to try what happens after that.

I agree that adding more verticality to the gameplay, but I know enemy AI (especially for platformer enemies) is hard for a jam.

I also have the UI scaling problem : the text hidden like the whole 1st layer of floor.

Good work !

it took me more than 6 minutes to unlock bow

huh, i really didn't expect it would take so long. unlocking the bow is when the tutorial ends haha

good point though, i definitely should've worked more on the pacing