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Hi, I downloaded 1.1b and played it on a real 64 (1983 Breadbin) and Bub/Bob jump constantly, no matter whether there's a joystick connected. 

(+1)

⚠️ Two-Button Control & SID Compatibility on Real Hardware

The Commodore 64 relies on the SID chip to read the paddle inputs. The second joystick button is wired to pin 9 and is detected via the POT X signal.

If you experience issues with the second button, your system is likely using a SID replacement (such as SwinSID or similar) that is not fully compatible with the original SID’s handling of paddle inputs.

This is not a bug in the game. Any C64 software that reads the second joystick button through POT inputs will exhibit the same behavior on such hardware.

For proper control functionality, an original SID or a fully compatible replacement is recommended.

Was that an auto-reply? My issue is that I'm reporting a bug in the game. The player's sprite jumps constantly and this happens without a joystick being connected. The Breadbin has its original SID.

do  other 2-button enabled games work correctly on your system ? Please try anything from this page and let me know https://github.com/crystalct/5plusbuttonsJoystick