Not sure if anyone else would need this, but is there a way to export each *layer* as spritesheet cell?
I have an item I'm making for a game that has 16 pieces (Basically an intricate wig) separated into layers that are going to overlap in the game and be physics animated.
Putting it in animation frames would be weird because then I think I couldn't see all the pieces together as a whole in Pixelorama.
Thanks!