Thanks for playing.
Value your insight, some would prob make more sense if people went into the stage page and actually read it :) though it seems like 0 players have done so, which i find funny. hehe Dunno about the features and gameplay, to me it seems like a tamagotchi.
Take care of a infant that is able to do much, make sure it is fed or otherwise taken care off.
Take care of a teenager or similar, prepare them to the life ahead of them with training
- let them battle life mostly on their own.
But there is a "virus" in the game soooo yeah kinda the whole point of it, that things are suppose to be offsetting or otherwise difficult.
All the blood is there intentionally :)
dont personally understand why player would not check the screws in the end of the game, when they are explicit being taught they can be used in the beginning.
All that said, i do agree with some of the your points, and would consider a more cohesive game if i ever were to make a tagagotchi game again.