Ok now I feel challenged. Time to dig up an old Auto-Clicker I have programmed a couple years ago that is supposed to evade detection by randomizing the click intervals. See if you can beat it. :p
Also, I took a look at the auto-clicker in game and while it seems to work well, I don't see the reason for it existing. You have the on click damage for when you click and when you feel too lazy to click, there is the idle damage. Instead of the auto-clicker, I would suggest just buffing the idle damage because as it stands now, the on click damage completely outclasses the idle damage even if you just click like 2-3 times per second. Or instead of holding down the mouse button, just let the program click a couple times per second on its own on top of the clicks you do as a player or add upgrades to idle damage like there are up to ten stages and for each level, the idle damage gets a multiplier.