(It's me again) - I can almost guarantee there will be some bugs to iron out with these new systems so please leave a reply if you find one, and I'll fix it asap. thank you so much
The game is super cool, but among the bugs I found, health doesn't regenerate beyond 20. Before the update, it would regenerate up to 64 while sleeping, which is what I have now, but now it only regenerates at the maximum of 2 at a time when I'm near the campfire. Some items turn into a question mark as their name and are uncollectible; wolf fangs and pelts are what this happens with most, although it doesn't happen in wooden shelters (I put down a wooden floor and it disappeared). Also, the campsite and fort share the same salvo; if I play a campaign, the fort salvo gets overwritten.
Thanks so much MidasW for letting me know. Those bugs sound frustrating and I have no idea how they could have cropped up given the particular systems I was woring on. I'm very sorry about this but also grateful that you took the time to let me know. I'm on it now and hope to get to the bottom of it. I might have to do some defensive programming now that the systems are getting so deep and interlocked. More very shortly.
Hey again - hotfix is live now. See if that solves the issues - I hope it does, and thanks for your patience as the game undergoes heavy development and content expansion. https://timothyjgraham.itch.io/roguefort/devlog/1464382/roguefort-031-hotfix-bug...