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Good game, just not the type I personally like.

Fluid camera work, charming low-poly aesthetic... I like the overall design and effects,  although there were some lags when the train was moving and arriving... What was it with the inventory? Something showed up when clicking in it, but I never had any actual item here?

For me I was completely missing an introduction on what to do and what to achieve to be honest. I kinda felt lost quite soon...There is a great foundation here, I think. The sound effects work and the game loop fits the theme as well.

Overall still a good entry for a jam game!

(+1)

It’s easy to miss the goal, it’s a single line in the intro dialogue. As for the inventory, there is a bug in the web build where the items don’t show up! This is due to a shader initializing with the wrong value..

Anywho, thanks for playing and reaching outside your normal taste :)