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Despite being really simple I enjoyed the game very much. I think if enemies behaved differently and they had pathfinding this could be awesome. Speed boost and multiple bullets could be other power-ups. Very similar to Crimsonland so you can check that out if you have plans to develop it further.

Yeah, I had something crimsonland-like in mind ;) I remember playing it way back when it was a free prototype game. I'll be working on an updated version with all the feedback I got from Ludum Dare :) Thank you!