Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

the art is cute, and i like the music! but i have a few nitpicks

you might wanna turn on "fullscreen button" in the itch.io settings, this can be done even after submission - playing it in a small window isn't very nice

the movement feels a bit slow, and is especially slow when the other fork is climbing a long ladder and you have to wait for it

the theme interpretation is interesting, but i'd like to see the shock actually be a more central part of the gameplay rather than just implied

i like the puzzle design! the long ladder lever is pretty interesting, although it's not clear what the buttons do, i'd suggest you add some sort of indicator for that

it was also a bit confusing to me how the fork moved? i thought it just copied your moves, but apparently it looks like it doesn't? does it pathfind to you somehow?

being able to just press down repeatedly in order to stall your moves kind of trivializes things, it could be much more interesting if you had to move each frame, without being able to keep a button pressed down

overall it's pretty nice!

(1 edit)

Thank you for the feedback! This is really helpful. I tried turning on fullscreen mode for the game on the engine and itch, but the game ended up being an even smaller window for some odd reason. I opted to just work with the minimized version so the page remained symmetrical.

The other fork would follow moves that you previously made up to a limit (specified at the top), and you don’t have to hold it down to make the move, it captures 1 key press every second, which is admittedly slow. I could have definitely sped that up to at least half a second.

And being able to press down/up when there isn’t a ladder above/below you is an unintended bug that I just now realized :(