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(3 edits)

If you want a quicker reply, please visit Discord. I reply to people all day and night there.

About your compatibility request, I'll repeat what I say to everyone: My responsibility is only to my own plugins working with RPG Maker itself. If my plugins work with RPG Maker then that's the goal achieved.

I'll add the null check but I won't be testing it with the plugin that got conflicted with and won't be supporting that further.

I hope you'll understand, I apologize, and thank you very much.

Fair enough. Thank you.