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(+1)

Cool take :)

I like the aiming aspect :) I wonder if you could take that one step further and make it so that there’s a split second where you can tell what the opponent is going to do, so it’s not blind luck :)

Glad you like it.

Also thanks for the feedback. However isn't Rock Paper Scissors game is all about luck lol. Anyways I'll look into it

(+1)

There's plenty of submissions that aren't luck based. I would also prefer having a chance to know what the enemy would do.

Makes sense.

thank you for the feedback ;)