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QuickDraw's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #39 | 2.631 | 3.000 |
| Overall | #65 | 2.215 | 2.525 |
| Enjoyment | #66 | 2.105 | 2.400 |
| Concept | #71 | 2.280 | 2.600 |
| Presentation | #76 | 1.842 | 2.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2: Xavier Johnson, Sam Bingham
Software used
Godot, aseprite
Use of the limitation
The game takes place in a western saloon and the debuffs make everything go wrong. The gun jamming is a core mechanic. There are meta instances of things not working intentionally as well.
Cookies eaten
Like 10 or so actually
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Comments
Pretty fun and straightforward game! I spammed the reload button with the shooting and that made me unbeatable!
Another Godot developer, greetings!
A nice game indeed, the music was amazing! the sfx not so much.
The art Style was good.
I found your game with the same problems as mine! the enemies runs out if the player is good.
Cool idea, but what was needed was GUI for your ammo and if the gun is jammed, often at the start I had no clue why I wasn't able to shoot until trying to reload. So that would clear things up a lot.
I can say that the game is quite fun because of the visuals and music. The theme is very well developed, but I still don't understand how to repair my weapons.
Kind of cool vibes actually with the music and the sprites. I did not understand how unjamming your gun work :/.