I immediately started by playing it like Rhythm Doctor-Mode. Realized that didn't work. Switched to Muse Dash-Mode and felt much better. But in reality, I was indeed playing both.
Two complaints. The first complaint is... I wish the levels were longer + more variety. The whole idea and concept overall were AMAZING. I could probably see myself playing this at an arcade for a long time and not even get bored of it. I think more variety of levels, obstacles, or even different notes would have amplified my experience. Jumping over sawblades and hitting the battery was quite the simple start, and I could only imagine how much longer I could have had fun with more variety.
And my other complaint is how somewhat "off-beat" some notes were. There were many cases where I'd get an "Awesome" and not see as many "Perfects." For someone who grinded rhythm games, I feel as if the timeframe before the awesome and perfect ratings were really off. Especially considering how the music itself didn't seem to match with the battery positions and whatnot.
No bugs either. It seems like you did a lot of polishing, which is always nice to see. And the idea you were going with this overall seems like a great way to continue onward with development.
Overall, a STRONG 8/10. I hope you continue developing, and I hope your game soars!