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That’s very stylish! I really liked the atmosphere!! I was also genuinely impressed by the text style 😄 The visuals overall feel very clean and polished.

The audio part is great too. Good music and solid SFX. But the minion sounds…😆 I was laughing the whole time. Did you record them yourselve or find them somewhere? I actually played the game together with friends and we all enjoyed those sounds a lot.

For me, the gameplay felt a bit too simple. Most levels weren’t very challenging and had quite a similar structure, so after a while it felt like you could just activate things without needing to think too much. I’d personally love to see more variation or mechanics that require a bit more strategy.

I also ran into a few small bugs. Sometimes minions of different colors seemed to collide with obstacles they probably shouldn’t interact with. I know this kind of layering / interaction logic can be tricky to implement during a jam, but I just wanted to mention it.

One more question, about the crates. There are black crates (which I assume are meant for the player), and colored ones. Is the player supposed to be able to interact with the colored crates as well, or only with the black ones?

Overall, this is a very stylish and polished entry. 

Good job!

Many thanks for the feedback!

Haha. yes the minions are actually voiced by myself :)

if you like hearing them: Try finding the easter 🥚 :D

I intended the levels to be veeery easy because it is not about actually making it to the next level, but making it with as many minions as possible. You can save at least 27 minions in total (maybe more if I missed some).

For the bugs: These were actually the ones that drove me crazy ^^ I am sorry they occurred when you played:/

For thr crates: The player and also fhe minions are actually supposed to collide with any crate. My idea was that minions can help you reaching a crate (by pushing it down of their layer for instance) and then the player can use it to save e.g. other minions etc. :)

I think there are sooo many possibilities of creating much more advanced levels and you're totally right that for now they can feel repetitive. However, there is only one 'perfect' solution for the game and if you skip through entirely there will be a bad ending as well :D