Very fun game and characters, I loved the cutscenes and the design of the main character! The pixel art was also gorgeous for the most part, especially for the player, but the city background in the final area clashed with everything else a bit.
Using twin snakes to fight is a really cool concept, it reminds me of my favorite character from Star Ocean: The Second Story (Ashton). However, the range on the melee snake is very short, and it was especially a problem on the first boss due to its superior range and high health. It felt like the only solution to the fight was to bait an attack and get a few swings on your own before running away, and sooner or later I'd always end up getting too greedy and taking a hit. Its dash attack also seemed to glitch out if you took the boss offscreen after starting it, and in the end I was able to cheese the boss by getting it stuck in the running animation. On the other hand, Ivy was a really cool boss fight and actually felt a lot easier than the first boss.
Either way, a really cool project, great job to everyone involved!