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Very hard game, this may be one of the game that makes the player hates parrying. Pressing a button at the right time has been a thing for rhythm games and some other games, and I do believe there should be windows for Imperfections just like most rhythm games. I mostly parried imperfectly and the punishment was the same as taking a normal damage. Attacking an enemy feels very difficult, I feel like the arcade player wouldn't even get a chance to beat the final boss.

But the game is somewhat addictive. The amount of polishes are things that made me replayed the game multiple times.

The parry is the one mechanic I've fiddled with the most lol, you might be right in that it's too punishing for an arcade game. Maybe a failed parry could do partial damage or something? I'm glad you enjoyed it enough to replay it so much though!

Thank you for the feedback!