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(1 edit)

Damn, this game has buckets of atmosphere. Very creepy and helps sell the whole "alone in a temple" vibe.

However, I do think that the ambient sound effects may have been a bit too intrusive in that they seemed to play so frequently as to become distracting. One sound effect in particular sounds very much like a door being slid open/closed. While that set me on edge initially because I thought "Crap! There's something nearby that can open doors!", eventually it just became irritating as it was then a sound effect with no source or cause for concern. It lessened the impact of the audioscape for me by the end.

Still, overall, the game was good enough to make me stealth mode 95% of the run, so that's gotta count for something! 😁

Thank you for your feedback! You're right, we need to adjust the frequency of some sounds. That's something we will keep in mind for the full game :)

👍