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(+1)

Great entry!

The rain lagged it out on firefox, but worked fine on Chrome.

I laughed so hard when I cracked my egg at the end of the find shelter minigame!

The sleeping task was pretty boring to me since there didn't seem to be any input.  I also would like to see some kind of gameplay effect for the stats.

The SFX and music was on point, and the whole aesthetic (including the resolution) was really well done, like production-level!

Nice work!

(+2)

Im not the creator of the game.
But in generel firefox cannot run construct 3 games very well, it will get very laggy due to the engine itself and how firefox handles graphics.

(+1)

I assume we're all here to improve, so this is just a recommendation for that.

When I start up Firefox and filter itch.io by Construct 3 games, all the ones I've tried so far work seamlessly, and nothing in the docs or forums I've seen indicate compatibility issues with Firefox (sorry if I missed this being documented somewhere as an issue).

I would start by looking into object pooling or similar patterns to reduce the number of objects or independent textures being created/destroyed every frame.

If you're sure Chrome is going to work fine, then while creating the project, I recommend you do all the testing in Firefox, and the first thing you add that makes it start lagging is where I recommend you start to optimize.

Reading my prior response made me realize how poorly it could come across.

I should clarify that I have no real idea why your game would work in other browsers or what the fix should be, my intention was to give an example of how I might approach the issue, short of changing engines.

Sometimes with text I assume my meaning may get across but miss an alternate interpretation, which in this case could be pretty condescending, sorry about that!

(+1)

dont worry about it :) I just refrain from keep writing since it is not my game.