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(+1)

i like the art and everything - but playing it and having to read and learn all these mechanics sort of lost me. i think you need to force the player to learn the mechanic before you assume the player knows what the mechanic is.

if i cant figure it out, most people wont, i’ve been gaming for 35 years.

Many thanks for the feedback.

May I ask: What actually was hard to understand? 

You can only walk/jump and hit buttons within this game...the main thing  you actually need to learn is to get past a door and how to open it in the first place (letting a minion of each color cross it) :D So what "mechanic" you mean?

I assume you did not play that many puzzle games so far? Usually puzzle paltformers are much less forgiving when it comes to not knowing or mastering a mechanic :D 

Or did you skip the tutorial? I actually 'force' thr player  to learn stuff here (will jump into spikes -> respawn, get stuck -> need to reset, closed door -> need to activate minions etc...Generally interested what you would like to see or do here to improve the tutorial part!