I list everything I used in the description of my game. I am fully transparent and am not claiming that I wrote the code by hand. Someone attempting 3D with Quake Engine might argue that you are “cheating” on 3D by having Godot scripts and SDK do the necessary math for you.
I am not asking for you to pat me on the back.
I have used Unity in prior game jams and an Oculus game I got greenlit a very long time ago. I have tried out Construct 3 and enjoyed it too.
You are calling me talentless and lacking creativity because I use AI in my stack, which I believe is arrogant when you consider how your stack would stand up to what came 10 years before it first existed as well.