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sol-vin

61
Posts
38
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A member registered Dec 07, 2021 · View creator page →

Creator of

Recent community posts

super cute

Blessed

AI slop needs to be banned from this gamejam, nothing but disingenuous talentless nobodies using stolen code to pretend like they can make a game.

I’m judging the game based on the fact you didnt make it, uses stolen code stolen from people who didnt have a say in training your ai, and spits in the face of everyone who actually worked on a project in this jam by comparing yourself to people who actually did work. slop is slop bro, no matter how much make up you put on it. Please do not confuse the actual work people do by hand that actually matters to your slop you prompted in ai to make. No one thinks you are smart or special for asking an ai who runs on stolen code to write a project for you, its laziness at its worst.

You are writing paragraphs of text to try and cope with the fact that generally it is frowned upon to use AI to make creative things. I’m very secure with the fact that I can actually make a game without resorting to slop, the fact you need to try and explain it so deeply only proves the point, slop is slop, always will be.

It’s not punk to have something else do all your work and claim it as your own. Sad this is the state of the game jam space these days. A bunch of talentless people flooding jams with AI slop and acting surprised when people won’t pat them on the back for not doing anything. Take some time and learn for yourself, no one is going to be proud of you for cheating and using shortcuts.

p sure this is a virus lol

You know who to call when you need a cappella sfx for Bring Me Hope ;D

Thank you, I put them in only because I had time

lol

Gotta keep the train from crashing

Its a skate boarding trick. I had a drift planned but i ran out of time.

Not sure what I am supposed to do, it only lets me see 2 seats at the front and doesn’t let me see the rest…

Please dont conflate the work I do by hand with actual creativity to you asking an AI to do the work for you.

pretty relaxing and nice art!

Needs better contrast on the walls, its very hard to see the maze.

Cool idea, kind of hard to see whats going on, the cracks are way to small and hard to notice. I like the wire generator tho, rly cool work.

Interesting idea, generally well executed, would like to see where this goes with more polish!

Game is a bit buggy, pressing the space bar before your connection is complete locks the game, as well your player can still push objects somehow. Overall the game idea is really cool, just a lot to put into a 3 hour game.

Works but nothing is explained, its a good idea to convey to people what the different items do, the game ending pickup should be more visible that it will end the game, like using a skull or something.

Cant make a web build? This looks cool :(

Ai generated :(

Not half bad, def needs more to prevent the player from racking up negative points.

Seems cool but kind of confusing what you are supposed to do.

Too bad this was made with AI, this would have been really cool otherwise.

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Cool idea, really neat! I really loved the monochromatic art, very simple but effective.

Pretty neat idea!

Super exciting man! I used Foxtex currently for a project I’m working on and having a “brutalist” pack would really help!

INTERESTING CONCEPT! Hope you get back to the grind!

Great game! Love the polished animations and tweens. Needs an endless mode!

I barely squeaked by. I spent too much time working on sound when I should have been working on game play

Pretty nice! I think the hit boxes are a little wonky on the attacks for the hero. Sometimes I hit enemies behind me, but overall pretty cool concept!

Yeah I ran out of time :(

Thanks, wish I would have spent less time on the paper audio and more on the UI and making the boxes have something in them :(

Pretty sweet :D

GOOD GAME BUT I BRICKED THE GAME BY CHOOSING COMBINE WITH NO COMBINABLE ITEMS.

I just decided to make a new project and reimport my main scene. Luckily I organized things well enough that copy-pasting everything just worked.

No problem, tried both, no effect.

Here are the csproj and sln files. thanks for helping :)

https://gist.github.com/sol-vin/31977a8e7468e38736a1ebbdbe141601

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Yeah, all of that is correct. My addons folder is lower cased. It is “finding” assetplacer during the build step but turning it on in the project settings still causes the error.

image.png

In the screen shot I have included the addons file directory in the browser.

Also clicking build produces all these warnings, but they do essentially let me know that assetplacer is building.

image.png

No output in the godot dev console either

Here is a gist of msbuild’s output.

https://gist.github.com/sol-vin/74c4608471fa784cf1d3056733baaa79

I can get the plugin working with a fresh project…, not sure why this won’t work. Maybe it’s because my project started as a GDScript project and then I switched to try and use this plugin.