In coming weeks, I'm going to add underwater volcanoes, floating mines, kelp and schools of fish. :) I'd also like to improve the terrain generation to have more interesting and more diverse geological formations...
For the fish, I'm planning on trying out this guy's procedural approach:
Comments
Really cool world! I included it in my ProcJam compilation video series, if you’d like to take a look. :)
Super neat! I love the surface scanner effect. Hope you will make more stuff to see, like fish and coral and etc.
Thanks! Glad you liked it! :)
In coming weeks, I'm going to add underwater volcanoes, floating mines, kelp and schools of fish. :)
I'd also like to improve the terrain generation to have more interesting and more diverse geological formations...
For the fish, I'm planning on trying out this guy's procedural approach:
Very nice! Specially considering this was made with godot! I'm interested in learning it, maybe switching from unity to it.
Thanks. Glad you like it!
I doubt you would regret it. ;)
If you need any help along the way, let me know. My discord: fishtoad#9458
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