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i regret to hear that, but still thx a lot for your reply

(2 edits)

I might make a game all about this farswap cycling mechanic, as I think it's quite interesting, and in that game it'll have a better difficulty curve than this one. If you want a game I've made that's better with it's difficulty curve than this, I suggest Sokonnect. It's the game I'm most proud of so far, and it's leaps and bounds compared to this game :3

oh i have finished that game,aiso fantastic game i like it very much

Thank you! I plan to release a new version on Godot with way more features, as well as some changes to old ones. I plan to have at least 12 worlds, more levels in each world (maybe some optional extra challenging ones, except they'll be clearly separate instead of looking like a normal level like in this game), and.. well, let's just say the level select will be in-world, and you can probably guess what shenanigans I plan to do with that >:3c

(Sorry for the deleted post, the spoilering thingy didn’t work properly)