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Thank you! I plan to release a new version on Godot with way more features, as well as some changes to old ones. I plan to have at least 12 worlds, more levels in each world (maybe some optional extra challenging ones, except they'll be clearly separate instead of looking like a normal level like in this game), and.. well, let's just say the level select will be in-world, and you can probably guess what shenanigans I plan to do with that >:3c

(Sorry for the deleted post, the spoilering thingy didn’t work properly)