Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Very cute and creative idea!! I think the results made sense for the bestie and money bars but I didn't feel like I ever understood the mental health changes. Going to the movies reducing mental health felt counter intuitive and stealing from the cash register increasing mental health felt strange. Personally I would think that the stress of stealing or getting in trouble would be bad for mental health. You can also be a bestie by saying yes to everything except the last prompt so maybe it would be good if there were more tough decisions to balance your stats :)

Cant wait to see what you add for part 2!

Ha, yes I've got quite a lot of feedback about the movie one in particular. It was actually a very last minute change having to do with trying to make sure you couldn't just say yes or no to everything to "win" but not having the time to go through and change all the dialogue:)  I also didn't necessarily want the results to always be as expected because sometimes...people, their reactions, an our own mental health...don't? And I hoped the game was short enough to not cause too many issues. Thanks a lot for taking the time to play and leave so much feedback though! I don't know how I missed that you could still say "yes" to everything but the last one to get the "good" ending but that's also probably because the original intention was to have multiple endings besides just the two!