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Waterspirit

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A member registered Mar 09, 2025 · View creator page →

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Very cute and creative idea!! I think the results made sense for the bestie and money bars but I didn't feel like I ever understood the mental health changes. Going to the movies reducing mental health felt counter intuitive and stealing from the cash register increasing mental health felt strange. Personally I would think that the stress of stealing or getting in trouble would be bad for mental health. You can also be a bestie by saying yes to everything except the last prompt so maybe it would be good if there were more tough decisions to balance your stats :)

Cant wait to see what you add for part 2!

I would have never imagined fairies to look like that but I love them ♡ I love the intro screen art for each minigame and the collage style with cardboard elements. I think people mentioned a lot of the other small gameplay improvements. One thing I noticed is I think if you click too fast through the intro it wont take you to the farm

Thank you! I would like to add some subtle guidance but still trying to figure out which parts should be taught and if there are any clever non traditional ways we could add it (╭ರ_•́)

Thank you!! ✿

Thank you! ◝(ᵔᗜᵔ)◜You can definitely spawn imps way faster than you can delete them haha

Thank you for the feedback! The UI was definitely fairly ignored for part 1 and were hoping to rework it for part 2 ✿

Awe thank you!! ◝(˶˃ ᵕ ˂˶) ◜♡

Thank you for playing! ^_^ We definitely agree that we need to rebalance the goals and treasure discovery somehow. We really like the ability to spawn more imps as a way to choose your speed and difficulty but it needs more refining

Thank you for the feedback ^_^! No unfortunately I don't have any natural talent for music lol. The music is from pixabay and is credited on the games title screen under the credits button, but the imp noise sounds, button hovers, and trashcan were purchased from epic stock media.

Wow I was not expecting to see a mold idle game xD! Some simple color swaps instead of brown/black/green would help it be a little girlier ~ Maybe some decor. I think the game mainly needs juice for more satisfaction. More feedback with number popups, larger UI elements etc. 

Those are the cutest germs ever and I love the nurse with the big needle! One idea for part 2 is I think the combo timer could be a bit more obvious. Maybe have audio or additional visual queues for when its active ~

I really love the idea of a dollhouse decorating game for the theme! My daughter loves Calico Critters/Sylvians but our Pomeranian keeps chewing up the characters ᕙ(⇀‸↼‶)ᕗ.  I also love your approach of having players need to earn money to buy the decor from minigames and I look forward to seeing the other minigames :)

I love the crayon and painterly aesthetic. Very fun art style. You really captured the cute but creepy vibe of Labubus xD 

I love the idea of using bees to pollinate and the base mechanics you have started. Looking forward to seeing how this progresses!

Very cozy and cute :) I love how the environment moves as you find the items. That made it feel a lot more interactive and like the world was alive.

Very interesting idea! I have not seen an online multiplayer game on itch like this before. It has the potential to go in so many directions, can't wait to see what you add :)

Thank you! We were definitely excited about the ability to choose your own difficulty.

Glad you liked it :D  We definitely want to reduce the number of items required or improve the speed. Were also thinking of how we could add mechanics to target farm for specific materials.

Thank you ✿! Glad you like it 

Oh interesting ~ We will check out the trash can. Optimization with hand drawn art and animations still feels like a black box of info to me haha but we will figure it out eventually! 

Oo sorry about that! There are no other monuments atm unfortunately. I was going to make little "coming soon" signs and then forgot (◕︵◕)

So glad you liked it! We do have some ideas on how it can be expanded ^_^

Sooo good! The idea is so cute for the theme, the character design and art style of the game is amazing. I have never been very good at guitar hero stuff so that end part was just a little too fast for me xD

Really cute art style! It took me a second to realize space bar was for the menu buttons as I usually try Enter first, and I also struggled to understand how to sit in the fishing chair at first. I think something as simple as an [E] icon that floats above it when you approach it would be perfect. I also couldn't tell if the Music and SFX volume buttons were working. No matter which way they were slid I couldn't tell if the volume was changing and the sounds never stopped entirely.

Were so happy its been enjoyable enough for you to test the game so thoroughly and appreciate your feedback!

It is definitely on our list to thoroughly check for memory leaks by the time the official steam demo and full game release is out. Although you have inspired my sister to fix the current leak xD

Currently you get star pearls for duplicate pets but we need to make that more obvious and are currently building out the systems where you can spend them :)

We are considering a "pity timer" but want to test crystal rates and costs first to balance the speed of the game.

 

Ah yes the prestige number. It's definitely not great and is only a placeholder/temporary (ó﹏ò。) The collection menu appearance and layout needs a lot of work all around.

Aw so sorry (╥﹏╥). We don't want to risk breaking peoples saves until we have more of the game systems in place. However, we're so grateful that it seems to have resonated with you!

So glad you like it! ⸜(。˃ ᵕ ˂ )⸝♡ We will definitely add some more direction to the game, maybe some mini tooltips/tutorials. For our post jam update we are currently focused on refining our gameplay ideas and adding mechanics we had in mind. We want to add accessories as an option you get from the eggs that you can equip on them for different affects and visually accessorize your Nimikins with them ♡

Thank you! So glad you liked it. We are definitely hoping to add a little story so you have something to work towards ⸜(。˃ ᵕ ˂ )⸝♡

Yay Godot! ᕙ(  •̀ ᗜ •́  )ᕗ I am happy to report we will upload a new version with the menu bug fixed and with a few visual updates to menus after the jam voting closes. Turns out there was a 2nd copy of the shop menu that was floating around I was using to test the layout. hehe, oops <.<

Yes! We are doing our best to have a mobile port on release since we think people would like it as a phone game (๑>◡<๑)

Love this idea and the execution has so much polish! I loved my tamogotchis as a kid. Is the background 3D? I am so interested in how this was put together ( •̯́ ₃ •̯̀) I agree with others that the shake should stop when you zoom in

Super cute art! I am impressed by the commitment to do a 2nd perspective of all of the outfits with his head turned (ᵕ ´ ∇ ˋ ˶)

The graverobbing is such a creative spin to a dress up game! ( ˶ˆᗜˆ˵ ) I love the clothing designs

Such a cute idea! The art style and animations are super clean and well done ⸜(。˃ ᵕ ˂ )⸝♡

I love the creature designs! ⸜(。˃ ᵕ ˂ )⸝♡ The turtle with the flower butt? head? is such a silly little guy.

Thank you ♡! We're definitely going to get some crystal feedback added after the jam period ends (ᵕ ´ ∇ ˋ ˶) oopsie hehe

Yay! Glad to hear the creature collecting is satisfying. We plan to add shiny versions and potentially alternate skins or ways you can dress them up 「( • ヘ •)

Thank you ♡ The crystals absolutely need some more interaction ~ I have been making a list of different affects we could try different combinations of (╭ರ_•́)

Thank youu! So glad you enjoy it. My daughter is already fiending for more content ( ˶°ㅁ°)