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One thing I’ve wondered about for a while but I never saw anything in WorldInfo is the current status of whatever religion is going on here. Every single session without fail has people invoking the Saints or cursing by the Saints or thanking the Saints, etc. Is this just a very persistent thing the LLM has latched on to, or is there something baked in here?

Spoiler

Even though God saw what you did. Ow.

It is a random thing that happened with your llm, in my experience, it never mentioned anything religious.
Keep in mind that npcs after discussions that lasts more than a single exchange will absolutely tell other npcs something that depends on the contents of that discussion, if one npc speaks about religion to the others, I could see other npcs deciding to keep doing that.

Just trying to ferret out some lore, but it’s odd that’s what Deepseek seems to have settled on. Maybe it’s just the ‘medieval setting’ taking root.

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Not really as I said npcs create prompt components for other npcs, ais knows that when there is religious context, more religious things appear, then it just increases in mass, it would happen even if you made a modern setting, it is related to npcs reasonings propagating from npc to npc, you can in fact also have them break and write only seemingly random glyphs for similar reasons and there was someone who reported their npcs all throwing random unreadable garbage.

The thought of everyone in Silverpine speaking Wingding is both terrible and hilarious. You'd think you've walked into a town of cultists.