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(+1)

I enjoyed this game! I like the story behind it. I enjoy the art work very much! The only area I rated poorly was audio, as I don't believe there was any in the game. 

You asked for feedback on the UX experience! Here you go.

1. Bug - If you click on the piece of paper that has the credits while playing the game and then step back, your title screen will pop back up and will not go away. It can also not be interacted with. Fun Fact: I share the same last name as your UX designer!

2. The left and right turning mechanic - It took me a while to realize that in order to effectively use this turning feature, you needed to click and hold on the left arrow or right arrow. I recommend changing the color of the arrow to black when the player's cursor is hovered over it as well as revising your controls section in the description to specify holding the button. 

3. The saw can be acquired early but cannot be used until after the guy is fed an egg. This may confuse the player into thinking they can't use it on the dogs chain if they tried it prior to feeding the guy. I recommend making the saw only accessible when it can be used.

4. There seems to be a door blocking the view of the stove. Not sure it's intentional so that it can only be spotted when turning right in the kitchen, but just wanted to point it out.

Other than that, I really enjoyed it and rated it well! Thank you for the game. :)

(1 edit)

Hey, thank you so much for playing our game! And yes, unfortunately we haven’t had time to add audio to our game yet 😔

I'm sorry you had to find these blockers bugs. I'm glad you still were able to enjoy it well.

Thank you for the suggestions! I have only one question if you don't mind, how was the experience with the mechanic of going back? Did you understand it well?