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(1 edit)

Nice update! Some thoughts:

- There's a bug. "Slash" triggers all the "start of turn" relics it seems. 

- Ascension 10 feels impossible now (might be skilll issue).

- The -2 draw on turn 1 feels like a serious debuff. (In a weird way it is a buff for Innate + Hammer though)

- Card play mechanic is really nice. To be honest, it doesn't feel like that should be the current focus of the game. I get why you want to improve it, but better "game content" would improve the game so much more. I'm was more looking forward to playing another character than this improved mechanic. Either way, nice job!

hey, thank you so much for your feedback. Yeah trust me I'm really looking forward to adding more content, but this was an important update for me as I have a good foundation now.

Congrats on reaching Ascension 10 so fast btw. But yes, difficulty here could be a little too high. Definitely need to readjust..

thanks for the bugreport, hope I can fix it already tomorrow

Oh, I just pressed the "unlock all" button :-) But I did manage to complete ascension 9 after a while. 

But the "lose 1 heart" is reallly punishing. It's one turn less per battle to upgrade, one turn less to earn coins and one turn less to kill the enemy at the same time.

:-) fair enough.  I think i will leave it for now (as there is no ascension 11 yet anyway) but i’ll get back to it later