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(+1)

Nice entry, it fit the theme really well!

I played without the stat toggle and I thought the ui did a pretty good job explaining what the pet needed.  Is there a stage past adult? Mine started getting sick and I ran out of money and then it died while I was working, Crunkle will be pissed..




My suggestion would be to allow different progression paths based on level of care.  Maybe Crunkle wants a really creepy pet, but if you do too well at taking care of it, it ends up being too cute, so you have to balance a bit to make sure it comes out scary looking.
Good work!
(1 edit) (+1)

Thank you and thanks for playing!

There is a stage after adult, the pet can never get sick in order to reach it.


I liked in some of the old digital pets that they would "evolve" based on care and what they were fed, but I didn't have time to draw all that since I started 6 days late. I definitely agree and think that would make this a lot better. I also wanted to do a few mini games for work.

It was suggested elsewhere to have a reaction from Crunkle, I had to cull my requirements to have a chance of finishing it on time.

Thanks for your feedback.