I like that you stayed true to the original! SFX are supreme and contribute to the fun aspect a lot. Same for minigames - if I had those minigames on any of my nokias back in 00s I would be very happy.
I also liked how the creature evolves. Like you play the game protect the egg, it eventually hatches and the next evolution stage appears, you feed the lamb - next. I also liked that when you jump over the obstacles eventually you fail and the evolution will have these spinning eyes. (not sure if that is on purpose or I missed something, but if it is - that was a great touch!)
My only complaint is that when you don't feed the lamb the animation for bottle continues as if you would. I wish there was a handler for this edge case like the lamb turns towards the player, the game inverts colours and the lamb looks very angry or something like that, would be a good opportunity for a jump scare :D
Great work! 🤘