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(+2)

Hi, your game is too difficult. I only made it to wave 2.

The enemies are just as fast as the player. Because of this, you can't shoot them, since you can't build up range and you end up shooting wherever you're looking.

It would be better if the player automatically targeted enemies and shot in that direction. That would be fairer.

I couldn't even get to the room building stage. I was just happy I could chop down a tree. Q/E or just one button to switch weapons would be better for me.

The idea is still good, though. It just needs some balancing to be playable.

Hey, thank you so much for the feedback!

Unfortunately, the player speed was intentional. The player is linearly the same speed as enemies- but unlike the enemies, you go faster when going diagonally, so you can kite them (it’s just not fun with the controls i set hahaha)! I wanted to make it tough (a) in the tradition of Rogue and (b) to make up for the lack of content in the limited time.

I appreciate you giving the game a try and leaving your thoughts! I’m still taking notes on this one post-jam for future games or if I come back to this, so i appreciate you taking the time:)