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i can't believe it's taken this long for someone to submit a bejeweled.  i think.  unless someone did it before and i wiped it from my memory

it's a video game, you did it!  good job.  resetting the board when out of moves is an inspired touch, believe it or not — i don't think most people, let alone newer devs, would think to do that.

I had to skip ahead like 30-40 episodes in the "how to make a match 3 in Godot" tutorial series I was watching in order to get that in before the deadline. It's really important to me that the player is assured that there's always a move to make!

Thank you for your feedback! ^Y^