There's a lot I like about this game! For one, the audio work is fantastic. It elevates the atmosphere and tension to a whole other level, I actually got pretty startled when I first encountered the mantis LOL. The combat is surprisingly fun too. I'm usually bored by combat in these types of dungeon crawlers, but combat being timing-based adds some fresh real-time action to the experience that kept my interest.
My complaints only begin after getting the chalice. A tiny bug I encountered was that the flavor text didn't tell me what item I received from a loot chest. There was another pretty egregious bug where you can return the chalice to the elder an infinite number of times, which let me get 150K gold on my first run (I reset my run after discovering the glitch to not ruin the experience).
And after returning to the dungeon for a second night, I was expecting the dungeon to reset with harder monsters or something, but when I realized everything was still the same, that's when I decided to stop, figuring I played everything there was. So while there were a few hiccups with the bugs, don't let that distract from the fact you've made a game with a really fun core. The tension as you creep through the branches of the dungeon are impeccable, and I'd love to see it further expanded on! :D