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Polygon Panda

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A member registered Dec 30, 2015 · View creator page →

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Cool game! But it was published 91 days ago.

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I'm envious of the life of the slime. But thank goodness for fish! I almost went hungry there.

This is fun! The success sound is so satisfying and I love the chill music!

I'm so happy you like it and that it inspired you to keep going!

Thanks for playing Royal! I'm glad you liked it :)

I am proud to announce I am a member of the Treasure Hunter's Gang!

The game is really cute! My main suggestion is to generally make it more obvious which walls/tiles in a level are the doors/exits. I realize some of the point of this game is to hide them but generally it would be good to use tiles to show the player where they entered a level and how to get back out. But either way I had fun and completed the game. :)

This is a fun idea! I enjoyed it and would have played but ran into some issues. One thing is the tutorial seems to get stuck when it talks about the recipes screen. I had a few issues at that point and had to quit and restart the game. In the actual game after I got the construct a sword I couldn't seem to feed it. Also I think maybe if the trees and large rocks were a bit smaller it would help because they block so much of the view. But this is a cool idea and I can see the fun in it. You should keep working on it.

Your game had me laughing in a good way. I like the story and art. The giant boss is pretty cool and I like the sticking to walls/wall jump mechanic. I dunno about giant poison ball. It's too hard to really dodge it. The controls and especially the fighting need a little work although I really did enjoy playing it.

Interesting idea! It's fun figuring out how the attack works.
If you continue with it, I'd pick a different "skin" other than chess pieces. It could work because it's different but I think maybe another theme might draw in more players.

Nice chill game! I love the fluid fish movement!

Thanks for playing and I'm happy you liked it!
Good luck to you as well!

Thank you so much! You made my morning.

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This game is awesome! I enjoyed it a lot. It's a pretty original idea I think. I like turning the planet to defend it.

You def should keep working on it and tune it a bit. The main issue is the game will go on forever because the defenses are too good and mining is too easy/fast. The defenses should break down and go away. You should be able to upgrade/sell them.

But this is really good and I ended up rating it one of the best I've played!

Thanks man! I'm happy you like it!

Thank you for playing and I'm happy you liked it! I do plan on improving it.

This is really great! I love the cute robot and all the art. And the music and audio is nice too. I terraformed Ceres! 
My 2 small critiques are dismissing the messages by hand can be a pain. Maybe they could fade away after 5 or 6 seconds if you leave the area. The battery recharging minigame is stressful! I was okay at it but it was a bit tedious. And then getting the upgrade meant more energy to herd. 

Also I didn't realize how the upgrade system worked and once I figured it out I had all the resources to fully upgrade. That's probably part on me but it probably should play out like that.

This is a really good game especially for such a short time frame! 

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Sure! https://itch.io/jam/2d-pixel-art-game-jam/rate/437716

👉 Note: I'll rate 4 rate any game who rates mine! Just leave feedback on my submission page so I know you did. Thanks!

This is good! Add some more variations to the encounters and ship it! The music vibe and the laid back tile reveal gameplay is addictive.

I'm so happy you enjoyed it!
Yeah the quest and in fact the town itself was like a last day addition so I knew there are bugs but I'm happy you actually completed it. You deserve the 150k  gold as a bug bounty!

I'm definitely going to expand it and make it more meaty with more levels to the dungeon and more monsters. Thanks for the encouragement to continue.

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This is like a fever dream! I finally kinda figured out kind to play (all while laughing and saying wtf to myself).

I think you should change the instructions from saying space key to "jump" to say "flap" or something as the controls are more like Joust or Flappy Bird.

I got stuck in a building and got all the parts and killed all the enemies in there but couldn't figure out how to exit the building and slowly went mad due to the repeating atonal melody of the building music. But now it's stuck in my head for eternity. I'm not making it home to my planet but I'm at peace with it.

This game is really cute. I liked the vibe and music.

I can't keep the branch patterns of the above layer in mind so it would be cool if you saw the shadow of the branches above which would give you hints about how you needed to fall down to get the items.

This game is pretty brilliant! The music and art style feel really cohesive and polished. It was a lot of fun!

Some feedback would be you should introduce the idea of moving the border at least in the puzzle before because it's possible to move left at the bottom and get stuck in the right side and it seems like a bug if you don't know about the border yet. (see screenshot)

IMO I like the puzzles where you have to move the dot more than just moving the border. I think because I can tell what will happen in those cases but when moving the border it's more trial and error as I don't know exactly where the dot will jump to.

But overall it's a great game!

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Sure man. I'll rate yours.
Here's mine: https://itch.io/jam/2d-pixel-art-game-jam/rate/4377163

👉 Note: I'll rate 4 rate any game who rates mine! Just leave feedback on my submission page so I know you did. Thanks!

I'm glad it's not just you. I found it hard af :D but still fun

Cool original idea! I like the physics and jumping. I think you need to tune the worm generation the first few play throughs I was getting a worm in every veggie :( but it was still fun. I like the art and sound. I'd try a future version if you update it.

I'm psyched you liked it. 

Thanks man! Glad you got into it. I agree with the maze critique. I'm planning on putting in rooms once the game jam let's me update it.

I kinda suck at your game but I was figuring it out. The timing for the parry is hard for me. One early frustrating I found was that the attack doesn't work if you're also moving. The art is great! The audio is good too. 
And +1 because my daughter's name is Midori.

I was psyched to see your game since I made a early RPG-inspired game too! I love the Ultima-esque aesthetic. You got an amazing amount of gameplay in for the jam! I got the artifact and was looking for the shrine but got defeated in the overworld. I'm definitely planning on coming back to try to get further.

This game is awesome! I love the level of polish. Everything looks and feels great. I only wish the world was a little larger so there could be a longer straight away. I kind of suck but I was getting better so I plan to play some more and see if I can improve.

The game is so cute! I love the choice of assets. I couldn't exactly figure out the best strategy for planting. I plan to try it again to see if I can figure it out better. Maybe add some tips to the landing page.

And after the game jam you should definitely update it with audio.

Yay! Try mine too

https://goatfish.itch.io/temple-of-lost-carcosa

Voting just started and it looks like there a lot of cool games. The ones I just tried have been really impressive. 

Good luck everyone!

-Polygon Panda