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(1 edit) (+1)

Very cool looking game. It's really impressive that this was made in only a few hours. 

The only thing I was wondering if procedural levels work that well for a puzzle game like this. I mean, some of the levels were almost completed as they loaded in. Also I wonder if it is possible for the game to generate an unbeatable level?

Also the music is interrupted after each level?

Edit: one thing I noticed was that the level was over immediately after the puzzle was solved. Would be cool to add a delay to the next level loading in, with some cool effects for showing the completed level.

Anyways, great entry for this game jam!

(-1)

Thanks! Yeah I had 2x 2:00 AI-generated songs, so I pause the music in between to ensure that the music lasts until the last second in the failure path.

Yeah I think the #1 thing I would have done differently is to add a delay before the level ends for more of a victory-screen. Noted for future game design!