Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The fight mechanics were fun, though when you do drink potions you can only use the Fire spell afterward, not the Green one, but that can be easily fixed.

 I liked the cave video and the foggy mist in the woods. The overall plot was pretty fun too, and I would love to learn more about the companions and for more of them to have art to represent them. The dichotomy between their battle selves and the village life is refreshing. I also liked the scribe area scene, since it gives you more things to contemplate than just straight combat. 

Yeah I spent a lot of time on the fight mechanics then had to go through and write everything. It was a lot of work and had to condense and cut. I had intended to have the other characters accompany you on different quests so you could get more interaction for them (something I'll add later). Ran out of time when it came to most visual assets unfortunately. I should have created the locations/character components and it would have easily duplicated but I didn't do that and now have to individually add to each scene. I'm really glad you encountered the scribe scene after coming across Leopold. It definitely added more weight to the story and the character you play.