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A jam submission

MARBLE GARBLEView game page

Take control of the marble in a world where physics is your best friend—and your worst enemy.
Submitted by Daniel__BK — 11 days, 5 hours before the deadline
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MARBLE GARBLE's itch.io page

Results

CriteriaRankScore*Raw Score
AI Usage#23.7503.750
Audio#43.5003.500
Overall#43.7503.750
Fun#43.5003.500
Graphics#53.7503.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

AI Tools Used
Google Gemini and Claude

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Comments

Submitted

The quality on this is very awesome.  I super respect it even though I never got past the first level...

...because of my deep experience with the emulation stuff as an old fart, I knew this was like:

1) Camel Try

2) Irritating Maze / Ultra Denrya Iraira Bou for the Neo Geo

because you're tilting the maze instead of moving the ball.

So I absolutely was deeply conversant with what the mission was, I'm just long in the tooth and not what I was :)

Very cleanly done graphics and well produced throughout, gave it high marks everywhere.

Gave you an itch follow, if you like the thing(s) on my page(s), consider doing the same.

Cheers!

--D

main website:

https://exedexes1.com/

HostSubmitted (1 edit)

your game is working well, here is my feedback...

  • good presentation on start screen
  • good 3d graphics
  • music doesn't quite match the vibe of the game
  • the first level should not have an enemy, let the player learn controls
  • if you make the coins spinning it will look better and they will read better as coins
  • when 
  • this would also create level progression, dont throw too many things at hte player at once
    • level 1, no enemies or holes, just coins (practice moving)
    • level 2, coins and holes, no enemies
    • level 3, coins, holes and enemies.
  • move variety would help to keep the levels interesting
    • add more types of objects and mechanics
    • create more interesting paths and mazes
    • swap in different colors and patterns
  • i see in the screenshots there are several other level types but i didnt get that far, maybe introdce more new stuff earlier to keep players interested
Developer(+1)

Thank you so much for your feedback! :) I am still learning, so it's nice to get some constructive feedback. I have heard from others that the start is quite hard, so I'll definitely look into fixing that and some of the other points you made.