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(1 edit)

your game is working well, here is my feedback...

  • good presentation on start screen
  • good 3d graphics
  • music doesn't quite match the vibe of the game
  • the first level should not have an enemy, let the player learn controls
  • if you make the coins spinning it will look better and they will read better as coins
  • when 
  • this would also create level progression, dont throw too many things at hte player at once
    • level 1, no enemies or holes, just coins (practice moving)
    • level 2, coins and holes, no enemies
    • level 3, coins, holes and enemies.
  • move variety would help to keep the levels interesting
    • add more types of objects and mechanics
    • create more interesting paths and mazes
    • swap in different colors and patterns
  • i see in the screenshots there are several other level types but i didnt get that far, maybe introdce more new stuff earlier to keep players interested
(+1)

Thank you so much for your feedback! :) I am still learning, so it's nice to get some constructive feedback. I have heard from others that the start is quite hard, so I'll definitely look into fixing that and some of the other points you made.