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(+1)

Hey this was fun!  I loved the loot and the design.

Some thoughts for you as you update
- I was a little confused about how to actually enter the castles.  I think it might be helpful to have a pop-up to click on
- I was less precise with the mouse.  I liked the easy, but the constant clicking was starting to give my finger fatigue.  I kind of wanted something in between the mouse movement and the wasd.  I'm not sure how that might be accomplished, but hopping into a room where a mob was already attacking was tough.
- I took a power potion, and it disappeared but I didn't note any affect.  Wondering if that was just me not seeing the callout in the text scroll.
- the front menu for hall of the fallen was jumbled visually

Thanks for playing!  Appreciate the notes, I'll make sure to fix those issues when I update.

I was considering an 'autoexplore' option where you just press A (like Caves of Qud) but ran out of time, I can give that a go also in the bugfixes patch.