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(1 edit) (+1)

Thanks! I'm back from a complete run. A few things I noticed:

- If you have multiple items that consume the same item(s) onscreen (shop or post-level), you can take all of them if you have enough choices left (e.g. the Personal Computer abilities, elemental combos)

- The domino effect of hammer activations seems to break the hint system. Only noticed this with Mjolnir on the final boss

- Might just be me, but I had severe lag clicking on highlighted ambiguous tiles on the final boss

- By around halfway through the second floor in most runs, I'm starting to drown in money lol

(5 edits)

Thank you for the report, I really appreciate it!!

  • I hadn't encountered, even after multiple playthroughs and tests, the "multiple items that consume the same item" issue until you mentioned it! I did double check in engine and yup your right! This was probably just RNG and I was sure there code that prevented this but whoops ig, thanks! (I've added it to the list)
  • The "incorrect domino effect" / "severe lag on clicking the ambiguous cells in larger boards" are actually the same issue! I went a lil' bit more in-depth on this post/reply but its mainly because the board state is "too ambiguous" and it struggles to get solved by my solver!
  • Yeah the game is generally unbalanced but yeah the gold is especially bad xd