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Hey! Thank you so much for taking time to share your feedback. We're looking into things currently!

Specifically on the fish food, this is an issue we've had and tried to address for ages but can't seem to get around. I agree that it definitely seems to be a GB Studio issue because to our frustration, there doesn't seem to be any rhyme or reason to what causes that.

Assuming you're taking the fish position and adding to it to tell the fish food where to move to, I have had some luck with moving that calculation to it's own event before the actual move event. However it still acts up from time to time!